Research Interests
Haptic Interface for Medical and Biological Applications
Multibody Dynamics, Simulation and Control
Robotics and Manipulation
Differential Algebraic & Variational Inequalities in Control & sImulation (DaVinci)
Rehabilitation Engineering
Mechanism Design and Virtual Prototyping
Mechatronics and Instrumentation
 
 
Haptic Interface for Medical and Biological Applications

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The advent of haptic interaction in virtual environments could be compared to the contribution sound made to motion pictures. Advanced modeling techniques and the proliferation of computational power open up many exciting avenues for engineers to explore, especially in the field of developing automated and intelligent tools to improve the efficiency and accuracy of biological or medical procedures.

 

Multi-Robot Coordination and Manipulation

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We use the principles from contact dynamics for planning and coordination of large groups of autonomous mobile robots in cooperative tasks. This idea enables a hybrid decentralized control framework for trajectory generation and controller design. The robots use visual information and rely on a biomimic quorum-sensing response system to avoid physical collisions with moving obstacles, to maintain or change formation with other robots, and to perform cooperative manipulation tasks in a modular and scalable fashion.

 

Design of Rehabilitation Aids

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Nearly 15 million individuals in the U.S. have limited arm and hand movements that make it difficult or impossible for them to operate household and office electronic equipment such as computers, wheelchairs, and robotic aids.  Our goal is to create the framework for design, virtual prototyping, evaluation, and manufacturing of user customized rehabilitation aids.  

 

Multibody Dynamics, Simulation and Control

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Adding touch to the ways human users interact with virtual objects represents an opportunity to profoundly expand the digital realities. The goal of this research is to gain better understanding of the dynamics of touch – contact interaction between nominally rigid or deformable objects, and to provide physically sound computer simulation models and algorithms.